1)
TYPE: The CBB March Madness system is a WEIGHTED FLAT system. To explain further, we have two different types of flat systems: PURE Flat and WEIGHTED Flat. Pure Flat systems are 1.00 units on EVERY PLAY. Weighted Flat systems vary from 0.20 to 5.00 units based on the historical data of the group (by Money Line Range, Home/Away - or in the case of this system, by ROUND - i.e. First round, Second round, Sweet 16, Elite 8, Final Four, and Finals). We also have PROGRESSIVE systems that vary from 0.20 to 5.00 units as well. However the difference between Weighted Flat and PROGRESSIVE systems is that PRECEDING results (prior week, prior day, etc) have no impact on the upcoming plays. So there is no build factor or due factor, as there is with Progressive systems. That is why it is still a flat. The advantage of the Weighted Flat system is that we don't miss out on many dog wins, because we are on most - if not all of them - it's just a matter of to what extent. This disadvantage of weighted flat systems is since the higher unit plays are based on 7-year historical data - in the case of an off year or bad luck year - there can be more downside risk if the high unit groups don't perform well. More info on the different types of systems can be found in our FAQ's section. 2)
UNITS: Our unit scale utilizes a base amount of 1 UNIT. This is to keep things uniform with the way most other services/systems release plays and to make it easy for everyone to multiply and understand. As stated above the CBB March Madness system is a WEIGHTED FLAT system, so your wager amounts will vary depending on the unit rating of the play. Here are some sample dollar amounts relative to the units: Units ($) options 0.20
$20
$100
$200 0.50
$50
$250
$500 (1/2 standard) 1.00
$100
$500
$1000 2.00
$200
$1000 $2000
2x standard 3.00
$300
$1500 $3000
3x standard 5.00
$500
$2500 $5000 3)
UPDATE
TIMES: Right now this system includes the 65-team NCAA Tournament (a.k.a. the 'Big Dance') only. In future seasons we will be adding plays or systems for the NIT and CBI, as we accumulate more historical data for those tournaments. So here is the schedule of updates for this system:
4)
PROFIT
NUMBERS: Here are the profit numbers for this system over the past six seasons:
*
In 2006 & 2008 there were only 9 days (for all other years
it was 10). There are 10 days of the Tournament (we count the
Tuesday Play-In game as part of the first day). So in 2006 and
2008 there were no plays that fell into the system on one day.
(We will not be on EVERY game - only ML dogs of +120 to +2000). As you can see the last two tournaments have seen poor percentages for the dogs, however due to the weighted nature of this system those seasons still finished with profits. There are much MORE lower unit plays and much FEWER high unit plays, so this system has very little downside risk and tremendous upside potential. 5)
BANKROLL: For this particular system, a bankroll of 10.0 units would have been sufficient in each of the past six seasons. That balance never would've gone negative and always would've had enough to cover the next day's games, even in the worst performing season (2007). Here is a breakdown of the # of plays by unit level for each year:
6)
MORE
NOTES:
To return to the home page, click HERE. To return to the list of systems by MONTH, click HERE. To return to the list of systems by SPORT, click HERE. |
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