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CFB November system (includes games to December 6th)... 1)
UNITS: Although this system is a FLAT system (more on that below), we will still be using the same unit scale. Our unit scale utilizes a base amount of 1 UNIT. This is to keep things uniform with the way most other services/systems release plays and to make it easy for everyone to multiply and understand. However we have also included our OLD unit scale to the left so those of you who have been using that can easily convert your units to the new scale. Here is our new unit scale for the 2008-09 season: Old New ($) options 100
0.20
$20
$100
$200 200
0.50
$50
$250
$500 300
1.00
$100
$500
$1000 500
2.00
$200
$1000 $2000
1000
3.00
$300
$1500 $3000
*2000
5.00 $500 $2500
$5000 2)
UPDATE
TIMES: Now
that NBA is underway we will be sending daily updates, as a
result, any college football updates will be sent the day of the
game, with the exception of Saturday games which will be sent on
Friday:
*
Each update will be released at some point DURING THE DAY, and
no matter what the update will be sent AT LEAST 1 HOUR prior to
kickoff of the earliest game. *
All updates will be sent via EMAIL. Updates with 1-2 plays such
as weekday updates will be sent via text message also for those
of you who have requested it. Updates including Saturday games will NOT be sent via text message, so be sure to
check your email on Fridays. 3)
PROFIT
NUMBERS: Here
are the profit numbers for the new CFB November system: 2003:
+ 30.56 units 2004:
+ 56. 2005:
+
47.90 2006: +
31.05 2007:
+
3 5-YR: +168.69 That’s
an average profit of 33.74 units per November. So if you use $100 as your baseline 1 unit play that would be an average profit of $3,374 per November, and a total profit of $16,869 over the past five Novembers. If you use $500 as your baseline, that would be an average profit of $16,869 and a total profit of $84,343. 4)
BANKROLL
REQUIRED: Similar to most of our previous systems, the bankroll required to do this is 20.0 units. In each season that would've been sufficient, even 2007. So if your 1.0 unit amount is $100, then you would need $2,000 for this system. If it’s $500, you would need $10k, etc… 5)
NOTES
ABOUT THIS SYSTEM: For numerous reasons we are switching to a FLAT system for the rest of the college football regular season. This is primarily to limit the downside risk in the event of a statistically abnormal year, such as we experienced last month. After an analysis of the November-December data and given where we're at for the season we feel this is the optimal way to go for this month. Although we are extremely excited about the profit potential of the flat system we've developed. Here is more information on the FLAT system for November-December: * Although it is a FLAT system, there will be VARYING unit amounts, depending the group the game is in (money line range, home/away/neutral). This is due to the fact that different groups hit at different percentages and assigning the units accordingly is far more profitable that a pure flat system (which is 1 unit on every play, like the CFL system). For instance a group that hits at 60% may receive a higher unit amount (such as 3.00) and a group that hits at 25% may receive a lower unit amount (such as 0.50). Those are not actual percentages from the system, just examples. * The unit amounts are the same that we've been using all season for the Progressive systems (0.20, 0.50, 1.00, 2.00, 3.00). However unlike the Progressive system there will be no 'build' factor or due factor (previous week's data will not matter). There will also be NO 5.00 unit plays for this system. Should you have any other questions on this flat system, by all means send us an email.
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